By doctsh
on Fri, 05/06/2016 - 13:04
I have successfully enabled 3d object detection through vuforia in Unity. I have attached a crosshair (reticle) at the centre of the screen in screenspace overlay. when the user moves his phone over the 3d object which is produced upon object detection, I want a label to appear when crosshair crosses different parts of the 3d object. I tried many methods including, collision, cursor and reticle. It is not working. Is there any easy way to implement this so that I can use event trigger pointer enter to make few things happening on the game.
Show text on point enter I'm unity
Hello,
This is challenging as you are using an object target, rather than a planar target. In my opinion, to get this working you'll have to project a 3D point in scene coordinates to screen coordindates for both the object target and the reticle.
Show text on point enter I'm unity
Thank you so much for a detailed and helpful answer.
I will try the solution you suggested.
It is really seems to be hard
As I have a passion for
As I have a passion for sniper gaming, I have earned experience in targeting the objects with the help of CS:GO Crosshairs, and I know how to hit the targets.