By re7ox
on Wed, 03/25/2015 - 09:49
Hi There,
I am attempting to work out how to keep particular objects static when the scene is launched in Unity. I want to have a terrain which remains locked in place, say in line with a table top, then a car as my virtual object which has been mapped using the Object scanner.
Under ARCamera I have set the World Center to 'specific target' but the only objects which show in the finder is the ObjectTarget. Does the ObjectTarget have a particular setup?
Many thanks
StephenÂ
Static objects
Hi,
do you use Unity or one of the native SDKs?