We are testing out something AR related (well AR), and the environment is Unity 3D 5 3.4f1 and testing our Object Reco.
The target object to scan is 6meter x 2 meter (which is an actual vehicle size) - please check the attachment.
1. In order to scan the object that is 6m x 2m, we have printed out ObjectScanningTarget.jpg to 2meter size by scanner 5 5 9, and we have checked that the object comes out fine.
But then when we try to add the scanned data (ob1) by "Add Target" to Unity, the object doesn't seem to appear.
When we print out 'ObjectScanningTarget.jpg' to A4 size paper or even bigger ones, come out alright on Unity
And we would like to know if above problem could be solved.
2. scanner 5 5 9 apk seems only available for android, could we use that for iOS version as well?