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Use .anim on Image Target

March 20, 2019 - 5:59am #1

Hello,

 

I've created an animation for my .obj file with UMotion from the asset store.

UMotion creates a .anim file, but I am not able to use them on the object I want, so that the animation starts when the Image Target gets recognized.

 

Can anyone help me here?



Thanks in advance.

Use .anim on Image Target

March 20, 2019 - 3:01pm #2

Look in DefaultTrackableEventHandler for OnTrackingFound and OnTrackingLost.  You can put your code in there to start and stop your animation.  

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