Log in or register to post comments

Are there vertex boundaries for rendering??

June 16, 2012 - 7:49am #1

Hello,
There seems to be vertex boundaries, out which polygons (or objects) are not rendered.

when I used the following plane vertices
-10.5, -10.5, 0.0, 10.5, -10.5, 0.0, 10.5, 10.5, 0.0, -10.5, 10.5, 0.0

I can always see the textured plane rendered. But whenever I changed the vertices to one of the plane polygons that form the actual object ie

-3.37671, 4.82752, 0, -2.99017, 8.33082, 1.4426, 1, 8.26176, 1.6177, 1, 4.97105, 0.8794

I loose the rendering

I could not come up with any other reason than that there are boundaries outside which the polygons are not rendered.
Is there any other explanation for this ? otherwise...
What are the vertex boundaries?
If someone can spare some few minutes and also try to render the same poly, does it render?

Many thanks

Log in or register to post comments