By Arcer
on Wed, 06/20/2012 - 17:06
Hi,
I've a cube in blender with textures applied to It. In 3d View all is ok and all textures are in place, I've made the unique texture with the Consolidate in one image function. But when I export to obj there are many parameters like: triangulates, edges, etc etc....which must are be selected??
In Qcar rendering my cube are with texture not in place, part of some faces are black....why?
Re: Exporting parameters for QCAR