can someone please explain to me how the SampleUtils::setRotationMatrix() Method works?
I would like to rotate my 3D Modell with touch events
e.g.: If you move your finger to the left/right/up/down the model should rotate in that direction as long as the finger touches the screen
well i kind of found out how to handle touches and I also get the coordinates of the touch but I can't figure out how to properly use them with SampleUtils::setRotationMatrix()
can I use the SampleUtils::setRotationMatrix() Method to rotate my 3D Model around 2 Axes at the same time?
I'm a bit confused about that ^^;
I would be very grateful for any suggestions :3