How can I do viewing transformation? I got to know there is an OpenGL function, gluLookAt(), but it is not for OpenGL ES.
gluLookAt isn't included in OpenGL ES, but you can probably write the function yourself. The code should be available online, here's one source:
http://www.opengl.org/wiki/GluLookAt_code
- Kim
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gluLookAt isn't included in OpenGL ES, but you can probably write the function yourself. The code should be available online, here's one source:
http://www.opengl.org/wiki/GluLookAt_code
- Kim