By yessikaVuforia
on Mon, 08/25/2014 - 22:40
Hi there, I made a basic model in Blender, I exported the 3d object format and replaced it with the teapot example, and it worked. HOWEVER the model is rendered in black because I assigned blender materials so the model does not have a texture. What should I do to load the materials? materials: (.mtl file for wavefront obj) # Blender MTL File: '11v2.blend'# Material Count: 2 newmtl BaseNs 978.431373Ka 0.000000 0.000000 0.000000Kd 0.800000 0.800000 0.800000Ks 0.500000 0.500000 0.500000Ni 1.000000d 1.000000illum 2 newmtl RaicesNs 586.274510Ka 0.000000 0.000000 0.000000Kd 0.640000 0.629442 0.505076Ks 0.500000 0.500000 0.500000Ni 1.000000d 1.000000illum 2