i'm wondering what I am doing wrong.
My model renders inside out and it is hollow i.e it's supposed to be a tin can but both ends are opened (the top part is not rendered).
It also renders with some holes that have reduced after exporting from render and making sure i triangulated.
The model consists of 2 textures and I can only find one displayed.
Is there a way to load two textures for the same model? how do i specify which texture goes where?