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My Model is rendered inside out with holes

April 22, 2013 - 8:46am #1

Hi Everyone,

i'm wondering what I am doing wrong.

My model renders inside out and it is hollow i.e it's supposed to be a tin can but both ends are opened (the top part is not rendered).

It also renders with some holes that have reduced after exporting from render and making sure i triangulated.

The model consists of 2 textures and I can  only find one displayed.

Is there a way to load two textures for the same model? how do i specify which texture goes where?

 

 

My Model is rendered inside out with holes

February 21, 2015 - 4:01am #4

Great.

My Model is rendered inside out with holes

February 20, 2015 - 9:13am #3

AlessandroB wrote:

Hi,

can you remove the glEnable(GL_CULL_FACE); code in the renderFrame() function ?

 

 

This worked for me.

My Model is rendered inside out with holes

April 22, 2013 - 10:31pm #2

Hi,

can you remove the glEnable(GL_CULL_FACE); code in the renderFrame() function ?

 

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