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My Model is rendered inside out with holes

Hi Everyone,

i'm wondering what I am doing wrong.

My model renders inside out and it is hollow i.e it's supposed to be a tin can but both ends are opened (the top part is not rendered).

It also renders with some holes that have reduced after exporting from render and making sure i triangulated.

The model consists of 2 textures and I can  only find one displayed.

Is there a way to load two textures for the same model? how do i specify which texture goes where?