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Orthographic Projection in ES 2.0?

August 24, 2011 - 6:21am #1

I'm trying to render a static 2D drawing on the screen and need to set up an orthographic projection matrix. How is this done in 2.0?

Re: Orthographic Projection in ES 2.0?

August 29, 2011 - 11:12am #2

further research indicates that you have to roll your own.

http://www.songho.ca/opengl/gl_projectionmatrix.html

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