By manrao
on Wed, 06/20/2012 - 17:03
Hi,
I'm facing this problem. It occurs pretty randomly and I'm not sure for what reason. I observe sometimes that the entire screen (the entire environment) is flooded with the last color i use to render an object. The marker detection and rendering is perfectly fine, but the color just floods the screen.
Any idea as to why this occurs?
Thanks,
Manoj
Re: Problem with OpenGL colors