By sentio
on Wed, 06/20/2012 - 17:09
Hello,
i replaced teapot.h with megane.h which has 11 texture files.
when i add textures like below;
const char* textureFilenames[] = {
"wheel.png",
"undercarriage.png",
"undercar.png",
"tireA0.png",
"nodamage.png",
"lights.png",
"grille2.png",
"grille1.png",
"glass.png",
"carbonFiber.png",
"black.png"
};
it successfully build but there is error in debug mode Program received Signal "SIGABRT"
and shown error in
int main(int argc, char *argv[]) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
*****Error Line int retVal = UIApplicationMain(argc, argv, nil, @"ImageTargetsAppDelegate");
[pool release];
return retVal;
}
Re: Program received Signal "SIGABRT"
Re: Program received Signal "SIGABRT"