Hi everyone,
I was trying to render the 3D object downloaded from here: http://thefree3dmodels.com/stuff/accessories/converse_all_stars/21-1-0-663 ,
I can successfully convert it to .h file using obj2opengl, however I encountered 2 problems.
1) the result of the object is not complete, it showed part of the complete object (only some of the triangles)
2) this object contains 2 texture files and i don't know how to use them (so i just test it with the banana's texture file)
the 2 texture files are
The ideal result
May i get help from all of you? Thank you.
Only a quick idea.
Merge both textures to one texture and re texture your model with the merged texture, or split your object into two parts and load them seperatly with their own texture.
Load your object in Blender and do a UV Unwrap. First you have to make your own pattern with the "mark seam" function in Blender.
For more detailed explanation it's too late for me here in Germany ;)