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Replace Teapot with custom 3d-Model

After using Vuforia (and, of course, QCAR) from beginning I looked for a easy way to replace the teapot (and also avoid using "Opengl2h.pl").

Some SDK's, Render-Engines (including, but not only, Ninevgl, OpenFrameWorks) I decided to mka my own.

While Vurforias license resticts publiching QualComms Sample-Code (also modifiied) I put my code with a long description on GitHub.

This time are a few limitations (the biggest one is: ONLY IOS)  but it works ! 

You can try (and use) it:

 

https://github.com/DrNeuroSurg/AiAugmentedReality

 

AlessandroB

Thu, 01/24/2013 - 13:33

Hi strange99,

thanks for sharing this ! I had a quick look at the project, although I did not tried it out, but it looks really an impressive work.

Probably this may turn useful to other iOS OpenGL developers out there.

 

It is great,

Could you tell me how to make AR 3D object animated?

For example, in your "astroBoy.dae", I can make it rotate but not animation.

 

Thanks,

Dear strange99,

I have tried to import animation functions from assimpExample (openFrameworks) to your code. I have event re-written loadGLResources(), added update(), playAllAnimations() as same as assimpExample, but animation still does not work.