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Usage without OpenGL

March 26, 2015 - 4:02am #1

Hey Guys,

Its obvious from the docs, that QCAR is not working with Metal API for iOS.

I was wondering if there is any way to use QCAR without OpenGL, so its only job is to grab camera frames, analyze it and provide us with the neccessary camera and world transform matrices. This way we could do the rendering with Metal API on our own. We don't want to use any kind of rendering in QCAR. 

Thanks so much,

Peter

 

Usage without OpenGL

March 30, 2015 - 9:40am #2

At this time, Vuforia only supports OpenGL ES 2.0.

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