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1 object multple multitargets

June 18, 2012 - 1:42am #1

Hi,

I want to make 1 object using multple multitargets.
So whenever a muti target is visible you see the object. But both have diffrent pivits. :S so you can still go close to both object.(Huge game map ! :D)

The problem I have now is the position is all weird. I'm probly doing something wrong.

I'm using unity building for a iPad.
Maybe someone already had a solution for this?:) Thanks in advance :P

Re: 1 object multple multitargets

June 18, 2012 - 3:02am #5
NalinS wrote:

So as I understand it:

basically you have multiple multi-targets, and you want to take the pose/matrix of each and combine them somehow to display one image.

Is this right?

Can you explain the problem with a picture to help clarify?

N

Yea kinda.

I got it working now as prototype.
It just parents the object to the visible Multitarget.
But the loading thing is something I want to avoid tough.

Re: 1 object multple multitargets

June 18, 2012 - 2:55am #4

So as I understand it:

basically you have multiple multi-targets, and you want to take the pose/matrix of each and combine them somehow to display one image.

Is this right?

Can you explain the problem with a picture to help clarify?

N

Re: 1 object multple multitargets

June 18, 2012 - 2:15am #3

It is for iOs(iPad) in Unity.

Re: 1 object multple multitargets

June 18, 2012 - 1:59am #2

Hi Quget

Could you please let me know which platform and version you are using?

iOS or Android?

Native SDK or Unity?

..plus any other info e.g. screenshots - what you are expecting and what you are seeing?

cheers,

N

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