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3D model problem...

February 5, 2011 - 12:48am #1

Hi everyone,

I used Blender to create 3D model, such as Doraemon. It contains only few UVSpheres but when I exported it into .obj format and convert it to .h header file. Its size is larger than 15MB that quite large for mobile app. so, is there anyway to reduce the size of .h file or is there another way to create 3D model?
Any comments and suggestions are welcome.

Thx.
hellkero

Re: 3D model problem...

February 16, 2011 - 8:35am #3

if your model is too large you can use the poly reducer script in blender. Select the model then go to "Scripts > Mesh > Poly Reducer"

Re: 3D model problem...

February 6, 2011 - 4:29am #2

Problem solved, my texture is too large just resize it to 256*256 pixels then everything work.

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