I'm still working on my edit of the ImageTargets sample. What I'm trying to do now is adding an onClickListener() or something to the 3d model (the teapot, in this case) so that I can show something when tapping on it (like the tracker name)
I made a few researches on this forum but apparently the only way to accomplish my goal is re-creating the 3d model in Unity and adding the listener there.
Is there another way? I really can't understand all the 3d part so I'd like to keep my hands off it if I can.