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Capturing Video without AR and position of FrameMarkers

November 14, 2014 - 1:07am #1

I'm interested in having Vuforia simply hand me the unaugmented video data and the position information of a Framemarker. Does Vuforia support this?

Capturing Video without AR and position of FrameMarkers

November 20, 2014 - 5:02pm #4

It's not necessary to use Unity. You might be more interested in the FAQ for Android:

https://developer.vuforia.com/forum/faq/android-how-can-i-capture-ar-view

 

Capturing Video without AR and position of FrameMarkers

November 20, 2014 - 12:11am #3

So I need Unity to support this? I'm currently making progress with OpenCV so I'll see how that goes. Since we are already using Kitware's VTK framework pulling in Unity seems redundant.

BTW - Thank you for taking the time to respond.

Capturing Video without AR and position of FrameMarkers

November 19, 2014 - 4:37pm #2

Here's some FAQ and KB articles related to your question:

https://developer.vuforia.com/resources/dev-guide/pose-matrix-explained
https://developer.vuforia.com/resources/dev-guide/unity-camera-image-access
https://developer.vuforia.com/forum/faq/android-how-can-i-capture-ar-view

In Unity, you can get the GameObject transform of the FrameMarker target to find its position in your scene.

 

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