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Collision between objects of two different image targets

April 3, 2015 - 10:53am #1

Hi,

 

I'm using Vuforia for Unity and want to create an AR 2D game. I have an image target that when scanned generates the character, and another image target that generates a box. I want the character to be able to jump on this box and colliding with it. Right now it the character just passes like the box is in the background. Both of the objects has BoxCollider2D. Does anybody know how can I achieve what I want?

 

Thanks

Collision between objects of two different image targets

June 16, 2015 - 12:57pm #2

Adding the Rigidbody Component to one of the two objects should do the trick.

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