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Content of Pose Matrix

November 23, 2011 - 5:06pm #1

Hi,

Could someone tell me what each number represent in the 3x4 trackable pose matrix? And how the conversion to an OpenGL modelview matrix is done?

Thanks

Re: Content of Pose Matrix

November 27, 2011 - 3:20pm #2

The pose is just a standard TRS matrix (translation-rotation-scale). It is 3x4 and row-major. The convertPose2GLMatrix method takes this pose and returns a 4x4 column-major matrix, for use with OpenGL.

- Kim

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