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Cylindrical target Crashing

October 2, 2014 - 7:00am #1

Hi

We are currently creating an AR app on a bottle for iOS and are having issues with the project crashing after a short period ( a few seconds).  We have followed the instructions on how to create a cylindrical target and the target itself does work well for a short while.

It's a fairlly simple project at the moment,  which includes a basic animated sequence and a video play.  The whole project freezes (graphically) after say 15 seconds and is unrecoverable.  Xcode creates an error report saying "EXC_BAD_ACCESS"

It works fine on a flat 2D target,  and only seems to do it when it's attached to the cylindrical target.

Ideas and thoughts greatly appreciated.

Cylindrical target Crashing

October 9, 2014 - 7:05pm #2

A few questions:

1. Are you using Xcode or Unity for development and which version?
2. Are you building from the Cylinder sample app?
3. What device and iOS version are you compiling to?
4. Which version of Vuforia SDK?

 

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