We are currently creating an AR app on a bottle for iOS and are having issues with the project crashing after a short period ( a few seconds). We have followed the instructions on how to create a cylindrical target and the target itself does work well for a short while.
It's a fairlly simple project at the moment, which includes a basic animated sequence and a video play. The whole project freezes (graphically) after say 15 seconds and is unrecoverable. Xcode creates an error report saying "EXC_BAD_ACCESS"
It works fine on a flat 2D target, and only seems to do it when it's attached to the cylindrical target.
Ideas and thoughts greatly appreciated.