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How to show my own 3D object on screen by using QCAR imagetargets?

June 17, 2011 - 2:03am #1

Hello Everyone.

I spend a lot of time to let QCAR samples working on my PAD.
I also know how to build my trackable.
But, how to show my own 3D object on screen by using QCAR imagetargets?

I would appreciate any help.

Joey

Re: How to show my own 3D object on screen by using QCAR imageta

June 18, 2011 - 9:36am #4

some people here use obj2opengl script to make .h file from .obj file..and it works perfectly. you can get that script form here :

http://heikobehrens.net/2009/08/27/obj2opengl/

you can use other library to render an object/animations like "min3d" because that obj2opengl script doesn't support animations..

Re: How to show my own 3D object on screen by using QCAR imageta

June 17, 2011 - 11:28pm #3

Thanks, ACT.
It helps me.
I used my own trackable image and following the instruction.
I got two blue banana.:)

Do you have any idea about using what kind of tools or method is better for getting the (3d_model).h file from a 3d model .max file?

Joey

Re: How to show my own 3D object on screen by using QCAR imageta

June 17, 2011 - 7:11am #2

There are already a lot of topics about it...
http://ar.qualcomm.at/node/2000302

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