In the TargetFinder.h, there is this method:
/// Returns the number targets currently enabled for tracking. virtual int getNumImageTargets() const = 0;
However, on the enableTracking method:
virtual ImageTarget* enableTracking(const TargetSearchResult& result) = 0;
There is the comment:
this call may result in an earlier ImageTarget that was enabled for tracking to be destroyed.
So my question is:
Is the TargetFinder able to create multiple targets or not ?