I have a large plane that I need to track. Covering the whole thing with an ImageTarget would be impractical because the ImageTarget would need to be too big.
I've tried placing a smaller ImageTarget in the center of the plane and rendering out to the edges of the plane, but this causes a notable amount of jittering with the model.
Would placing an ImageTarget at each corner of the plane and joining them in a MultiTarget help with the jittering?
Rephrasing: Does a MultiTarget only track one of its ImageTarget children at a time, or does it look for multiple, and build a more stable pose matrix off of the maximum number it can discover?
So is the tracker refining the pose calculation based on the known offsets of multiple targets?