I'm working with the ImageTarget sample code in Unity Pro 5.2.0f3.
It works fine with the teapots but the tower model does not show up on the target. It does show up in the editor. I already dropped the Teapot material on the Tower model, thinking that it could be a renderer issue.
Why would this be?
Any advice much appreciated.
//Tom
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Ahah: just discovered that there is a settings screen in the iPhone executable which has an 'extended tracking' switch. This does help to show the 'tower' model. Apparently the 'extended tracking' switch in the app is not the same as the 'extended tracking' switch in the Unity editor?