I'm creating an Android AR application using Unity 3.5.0f5 Pro and Qualcomm AR 1.5.10 unity extensions. My project is targeted android version above 2.2 but 4.0 has been installed (this was required to Qualcomm AR 1.5.10 unity extensions). After I completing the integrating of Unity project and Eclipse project (Android), I tried to run the project. But I couldn't do that because unity player was on (It showed Unity logo) and just after that it went down, I couldn't see even an error. (just closing the application). When I run the application on my device (Dell Streak 5/ Android version 2.2) directly from the Unity editor it works well.
Please let me know your ideas about this issue.