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Seseme Street Prototype - How do we do this in current SDK?

April 6, 2012 - 6:04pm #1

Vuforia's Sesame Workshop Prototype Playset is amazing:
http://www.youtube.com/watch?v=f8IcogneJ_M

Is this possible in the current SDK? If so, is it using cuboid tracking? But how does that work on cylindrical/irregular shapes?

Re: Seseme Street Prototype - How do we do this in current SDK?

April 8, 2012 - 7:54pm #3

I imagine this is the usage of occlusion on image marker. You can get a rough profile that's enough to determine which one is Ernie and which one is Bert

Re: Seseme Street Prototype - How do we do this in current SDK?

April 6, 2012 - 6:15pm #2

No the current SDK only support rectangular planar targets, MultiTargets made up of planes, and Frame Markers.

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