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SIO2 and QCAR?

November 14, 2011 - 9:01pm #1

Has anyone tried to integrate the SIO2 game engine with QCAR?
It has some features that Unity3D doesn't have and I would love to use them in an AR app.

Re: SIO2 and QCAR?

February 15, 2012 - 2:51am #2

That would interest me too.

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