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Taking current snapshot of camera

October 24, 2011 - 5:44am #1

Hi,

I've been trying to use the Qualcomm plugin within Unity to get the camera image on a mobile device.
So far it works great, but I need to "take a picture".
Is there a way to acces the camera data with the API?
I would like to take a snapshot and further use it as a Texture2D.

Re: Taking current snapshot of camera

October 24, 2011 - 8:12pm #2

Yes, there's the CameraDeviceBehaviour GetCameraImage method. See this thread for some sample code and tips on using it:

http://ar.qualcomm.at/node/2000492

- Kim

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