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unity 3.2 -Nothing happen on Galaxy Tap ?

February 19, 2011 - 7:28am #1

I use Unity 3.2 and patch to upgrade it.I have problem when app is opening.(build & run no problem).It 's show splash screen and then nothing happen.My device 's Galaxy tap.

May be wrong modify script in " TrackerScript.cs "? Pleas help me:eek:

(I made other Android game by Unity version 3.2 No problem)

Finally,my English is poor it's not my native language I from Thailand
Thank.

Re: unity 3.2 -Nothing happen on Galaxy Tap ?

February 24, 2011 - 9:42am #6

Thank you for your response!

A bit of a wait, I see. I wish it would be released at the conference on the 28th of February but it doesn't sound like it.

Anyway, I'm glad there are other people in this forum asking for your SDK for the Galaxy Tab, since it's a decent Android tablet with a rear camera that makes it perfect for AR on the Android platform.

I'm so much looking forward to it! :)

Re: unity 3.2 -Nothing happen on Galaxy Tap ?

February 24, 2011 - 9:19am #5

I don't know about "soon," but we are certainly working on adding more devices, with the goal of supporting all Android devices once we're out of beta. It might be a bit of a wait though, I highly recommend reviewing the current Supported Devices list (http://ar.qualcomm.com) before purchasing devices for development!

- Kim

Re: unity 3.2 -Nothing happen on Galaxy Tap ?

February 23, 2011 - 4:30pm #4
ksiva wrote:

Do you mean the Galaxy Tab? This device is not supported.

Good God, I just purchased a Galaxy Tab for AR :-/

Kim, do you know if there are any plans to for your SDK to support the Galaxy Tab soon ?

Thank you!

Re: unity 3.2 -Nothing happen on Galaxy Tap ?

February 19, 2011 - 9:01am #3

Thank you Kim.I hope Galaxy Tap will work soon :)

Re: unity 3.2 -Nothing happen on Galaxy Tap ?

February 19, 2011 - 7:37am #2

Do you mean the Galaxy Tab? This device is not supported. Please see the list of supported devices here (click on the Supported Devices tab): http://ar.qualcomm.com

- Kim

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