Can we save User-Defined Targets data by vuforia 2.0.
I read SDK document but not found how to save it.
You can choose whichever 3d model you wish to display - basically it just needs to be a child of the User Defined Target (UDT) in Unity.
If you look at the hierarchy within the scene you can see this clearly.
The existing code will simply enable all children of the UDT when it is identfied and tracked.
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