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User-Defined Targets can be save.

December 19, 2012 - 10:14pm #7

Hi.

Can we save User-Defined Targets data by vuforia 2.0.
I read SDK document but not found how to save it.

Thanks.

 

 

Hi Shiina, This feature is

December 20, 2012 - 1:31am #6

Hi Shiina,

This feature is not currently supported.

thanks

N

I see.

December 21, 2012 - 7:11am #5

I see.

Thank you for reply.

choose virtual button on user define

January 1, 2013 - 11:28pm #4

Hi Nalin,
could we choose the virtual target that want to appear?
as on the scene sample, we can choose the virtual taget is teapot or cube.

Thanks,

Hi rahman, You can choose

January 2, 2013 - 2:13am #3

Hi rahman,

You can choose whichever 3d model you wish to display - basically it just needs to be a child of the User Defined Target (UDT) in Unity.

If you look at the hierarchy within the scene you can see this clearly.

The existing code will simply enable all children of the UDT when it is identfied and tracked.

HTH

N

 

User-Defined Targets can be save.

May 29, 2019 - 11:33am #2

Hi

Has the possibility to save UDT's been added as a feature yet?

Will it be? And is there an ETA?

User-Defined Targets can be save.

June 4, 2019 - 3:41pm #1

Hello,

I can confirm that it has *not* been added as a feature, and there is no roadmap to provide support at this time.

Thanks,

Vuforia Engine Support

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