Thanks for such gr8 unity plugin for QCAR. I am successfully able to load Cube Game Object over my imagetarget when it comes in front of camera. Now I want to do one thing i.e. to show load Cube inside Mask. I mean to say I want to draw a 2d rect overlay in front of camera and show resultant Cube inside only that rectangle and rest of the screen around rect should be masked and should show camera view, I heard that is possible with depth masking. Can anybody tell me how to do that?
I hope question is clear.