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When OnTargetFound event was happened , AudioSource don't play

Unity Editor
November 23, 2022 - 9:14am #1

I'm developing in unity 2021.3.4f1.

I want to sound after unity obtains modeltarget's position when OnTargetFound is happened.

I tried to play the selected audio source with onUpdate in the script.

But, I can't.

Who have good idea? someone give me idea ,please . Thank you.

 

 

 

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