Simple question for once, is the 3.0.9 Vuforia camera feed more zoomed in then the 2.8.7 camera feed? I've noticed all my recently made Vuforia Unity project's have the camera zoomed in, subsequently forcing the user to stand further back from the target to see the whole thing, whilst a project I made ages ago using Vuforia 2.8.7 doesn't have this issue.
Is this a bug or a feature? And is it unique to me or are other people experiencing it?
It doesn't appear to be happening via the webcam, but does occur on the iPad3 (Retina Display) i'm deploying too. I am using camera mode: MODE_OPTIMIZE_QUALITY, incase that's relivent.