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3D model gets partially invisible when large

October 20, 2016 - 2:31am #1

I'd appreciate if someone could advise on my problem.

I use one on-device image target and a single 3D model. I use Unity extension and then export the scene to Android project. I also use Extended tracking.

My 3D model is looking fine when it's  small, see Screenshot1.png.

But if I try to make my 3D model larger by increasing the scale, and  when I move camera far from the target,  the  model gets partially invisible, see Screenshot2.png.

I tried to reposition my ARCamera but no luck.

 

 

 

AttachmentSize
Image icon Screenshot1.png1.21 MB
Image icon Screenshot2.png571.09 KB

3D model gets partially invisible when large

October 23, 2016 - 9:09pm #3

Yeah thank you, I'm quite new to Unity. I increased Far property and now it works fine.

 

3D model gets partially invisible when large

October 21, 2016 - 12:06am #2

Have you checked your clipping planes?

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