Hi,
I try to make an Augmented Reality application with 3D models under the marker but I can't do this.
Let me explain: I want to display my 3D models in part under my markers. When my application detect a marker, a 3D object appear under the marker so, in this way, only the 3D object parts wider the marker are visible.
On Unity, when I put a 3D object under my ImageTarget, he appear on the marker and not under.
Is it possible to display 3D object under this markers ?
Thank you,
Take a look at the DepthMask material in the Qualcomm Augmented Reality/Materials folder. This material will essentially hide any objects rendered behind it. Try creating a plane object that matches the target and apply this material to it.
- Kim