I am developing an AR app in Unity using the vuforia videoplayblack example and I found a problem I can not solve by myself...
The app has like 20 videos and I don't want to put all this data in the assets folder like in the example, so I download all them in a first scene and save into:
Application.persistentDataPath +"/"+ filename;
Just can you tell me where i need to make changes in VideoPlayerHelper script or amy where else.
Please Help Me.