Log in or register to post comments

Accessing facetime audio stream

April 30, 2015 - 12:16pm #1

I'd like to have an onscreen character's mouth be controlled by the volume of the facecam audio stream. Does Everyplay create a facecam game object for capturing the video/audio that I could find at runtime and poll that audio stream as it comes in? Thanks.

Log in or register to post comments