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Android .apk minimizing on play

October 22, 2014 - 3:42pm #1
Hello guys 
 
I have used the extent of unity Vuforia for awhile now, but recently I changed my pc and had to download the plugin and the unity of Vuforia again. After that when my apps are open on my android phone are minimized immediately. I've tried uninstalling and downloading it again, I have tried to use the samples from the site, already tried to update the SDK, and so far the problem persists. This week I tested one of my current apps on a tablet with android system and everything worked perfectly, but on my phone the problem still persists.
 
The only log "error" that I get from unity are these:
 
Can't add component because class 'PremiumObjectFactoryStarterBehaviour' doesn't exist!
UnityEngine.GameObject:AddComponent(String)
QCARAbstractBehaviour:Awake()
 
Can't add component because class 'PremiumComponentFactoryStarterBehaviour' doesn't exist!
UnityEngine.GameObject:AddComponent(String)
QCARAbstractBehaviour:Awake()
 
Unable to find unity activity in manifest. You need to make sure orientation attribute is set to fullSensor manually.
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTarget, String, String, String, Int32, Int32, String, String, BuildOptions, RuntimeClassRegistry)
 
Unable to find unity activity in manifest. You need to make sure orientation attribute is set to fullSensor manually.
UnityEditor.HostView:OnGUI()
 
can you help me?
 

 

Android .apk minimizing on play

October 22, 2014 - 5:11pm #2
I have a friend who sent me version 2.8 of Vuforia, I did a test with the exact same models and situations that I have been trying to create in recent weeks using version 3.0 of Vuforia, and it worked perfectly on all Android phones and tablets I tested. 
 
So now what remains is the question, what has changed that has made the Vuforia stop working in some models of phones and tablets and not in others?
 
I hope you guys can help me with this because I want to use the new version of Vuforia.
 
P.S: the log file still has the following error 
 
Unable to find unity activity in manifest. You need to make sure orientation attribute is set to fullSensor manually.
UnityEditor.HostView:OnGUI()
 
Can't add component because class 'PremiumObjectFactoryStarterBehaviour' doesn't exist!
UnityEngine.GameObject:AddComponent(String)
QCARAbstractBehaviour:Awake()
 
Can't add component because class 'PremiumComponentFactoryStarterBehaviour' doesn't exist!
UnityEngine.GameObject:AddComponent(String)
QCARAbstractBehaviour:Awake()

 

 

TL;DR => i used vuforia 2.8 and everything worked.

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