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Android build not tracking - Unity 5.2, Vuforia 5.0.10, Android

February 5, 2016 - 5:27am #1

Hi,

I'm using Unity 5.2.2 and Vuforia 5.0.10, and i'm trying to build out for Android.

I have no problem building the app to my test device, which is a Samsung S6 Edge running Android 5.1.1, but when I try and track any of my images nothing happens. I am getting no response from any of my tracker images. I have also tried building out the latest Vuforia ImageTarget sample app and have the same issue. The app installs fine but no response from any of the images.

Using the webcam in Play mode works perfectly, and all the data sets are loaded and activated.

Has anyone else experienced this or has any suggestions?

Thanks very much!

Android build not tracking - Unity 5.2, Vuforia 5.0.10, Android

February 15, 2016 - 2:58am #3

It's probably worth checking:

- the device Logs, to see whether the target are detected (found) but just not rendered, or really not detected at all

- your Unity Player Settings: https://developer.vuforia.com/forum/faq/unity-player-settings

 

 

Android build not tracking - Unity 5.2, Vuforia 5.0.10, Android

February 11, 2016 - 1:47am #2

Is there anyone who can help with this? I have continued trying to fix this with no success, and building different kinds of sample apps on Android is still not working.

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