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Animation asking.. thx

August 1, 2013 - 12:44am #1

FIrst of all, im very sorry about my ENG is not good enough. =]

and im new to vuforia ar development,

hope anyone can answer my stupid question .

 

 

i want to ask, is there any ways to show the 3D object with animation?? 

e.g. fade-in when camera trace the marker? or fade-out when the marker is losing?

 

 

Reply It PLease!

Thx. 

Animation asking.. thx

August 2, 2013 - 1:40am #5

You set the orientation in "Player Settings" under "Resolution and Presentation" in the Inspector.

 

I move my Marker at real world but i cant get the position change in unity?

You may need to experiment with WORLD_CENTER mode available in the Inspector on the ARCamera.  By default it is set to FIRST_TARGET, which is why the position will not change.  If you set it to CAMERA then it will.

Read more about this in the Dev Guide i.e. do a search for it.

 

N

Animation asking.. thx

August 2, 2013 - 12:10am #4

I want to ask an other question... plz help... thx!

 

I set the Default Orientation to Portrait, but it still rotate the Orientation when use the app?

Is is my bad of wrong setting? or Unity? or ...?

 

Here is a Wronging from Unity:

Unable to find unity activity in manifest. You need to make sure orientation attribut is set to portrait manually.

 

Also.

 

I move my Marker at real world but i cant get the position change in unity?

as i want to show a Flag using Unity Cloth, but no change in any where.

 

(Unity 4.2, Android platform, Vuforia 2-6-7 Unitypackage)

Thx again!

Animation asking.. thx

August 1, 2013 - 6:24pm #3

Thx For replying!

it is useful.

 

Animation asking.. thx

August 1, 2013 - 2:33am #2
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