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Animation Controller

November 13, 2013 - 7:32am #1


I have a humanoid fbx character and i want to add animations to it which are created by different developers. I created an animation controller and added this 3th party animations into the controller then assigned this controller to the character. It works with no problem in unity however when i build it into IOS using vufario sdk, I see nothing... not even the character. If i build it for IOS without vufario it works fine. It is not an augmentation problem because when there is no animation i see the character on target with my ipad.

Could you identify why these 3th party humanoid animations are not working with vufario.

Animation Controller

November 13, 2013 - 8:59am #2

Vuforia should not affect any animations you have in Unity.

 I see nothing... not even the character

You need to debug your code and find out where this is going wrong - unfortunately there is no shortcut, and only you know your code.

The DefaultTrackableEventHandler that works with each image target essentially activates and de-activates a simple object, it is not there to trigger animations.

In the meantime this thread may help you:




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