I animated an animation on Cinema4D and imported it onto Unity3D. Everything is working fine, the problem is just that the animatio doesn't play when I scan the image target. Is this because I have to code it so that whenever a target is scanned, the animation has to play? If so, can someone help me with this as I have no knwoeldge at all when it comes to scripting but I have to get this done for a school project. Thank you!
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