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animation doesn't run with QARC

December 8, 2013 - 7:55am #1

Hello team,

 

I've got a very simple animation from a 3d object moving toward the camera.
Using unity camera  = runs smoothly. All animation plays OK

Using ARC = my 3d object is not displayed .

and when unchecked "animation" box , my 3d object displays but without animation..and that's makes sense.

So, looking around the forum, I've understood that I've to edit DefaultTrackableEventHandler.....but I'm stucked.
I'm not a c# guy..and I'm completely lost here.

Any help appreciated.

best

Laurent

animation doesn't run with QARC

February 17, 2015 - 2:38am #4

 

I am also facing same problem.

how did u find the solution. can u help me?.

 

animation doesn't run with QARC

December 8, 2013 - 12:15pm #3

Thx David

 

I'm working on it right away...

Best

LRT

animation doesn't run with QARC

December 8, 2013 - 9:40am #2

Here is an example showing how to access the Animation components, and their API, within the event handlers - https://developer.vuforia.com/forum/unity-3-extension-technical-discussion/restart-animation-when-marker-was-lost

and you can use the C# snippets from the Unity Animation API docs - http://docs.unity3d.com/Documentation/ScriptReference/Animation.html

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