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Any special steps for multiple object targets?

January 8, 2017 - 10:25pm #1

I have a databased with 4 toys in it, I have it successfully loading/activating and 3 extra object targets are spawned when the scene is played but only the first object is ever detected.

 

Is there any special step required to make this work?

Any special steps for multiple object targets?

January 19, 2017 - 5:58pm #4

Hello,

The SDK does have a limit of only being able to track two (2) object targets simultaneously.

Are you experiencing this limit? When you used the Object Scanning tool, were the objects detected there before you exported the .od file to the Target Manager.

Thanks.

Any special steps for multiple object targets?

January 10, 2017 - 8:29pm #3

6.2.6

 

vuforia-unity-6-2-6.unitypackage

 

To add more detail the idea is (ideally) to have e.g.

 

4-8 toys in a database. say a Car, a Monkey, a Horse and a Robot.

Ideally we want the kids to be able to scan any one of these and detect one in frame, We do not need to detect them simultaneously.

 

 

Any special steps for multiple object targets?

January 9, 2017 - 12:36pm #2

Hello,

Which version of Vuforia SDK are you using?

Thanks.

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