I've made a menu prior to the AR scene, which loads first on startup.
The user taps 'play' and the AR scene loads just fine using Application.LoadLevel(1).
In the AR scene, I've created another 'in-game' menu, with an option to return to the main menu.
I'm currently using Application.LoadLevel(0), but that seems to make my game crash.
Any alternatives? Or thoughts why it would crash in the first place?